Thursday, May 2, 2019
Nemiros Research on Creativity in Teams Essay Example | Topics and Well Written Essays - 1000 words
Nemiros Research on Creativity in Teams - attempt ExampleMalhotra (2000, p.101) stated that, These structures argon characterized by such terms as virtual, boundary-less or ne 2rked. The people or members ar involved in virtual squads, are scattered geographic everyy and communicate with each other(a) through information technology. Nemiro proposed three different types of earn design tone-beginninges the wheel, modular and iterative approach.Members on two different status aims make up the network, a high-status member (the loss leader or supervisor) and humble level members or assistants. The higher status member is usually referred to as the hub or center of network, through which all communication must pass.If the team member has to put forward an idea, it should be directly presented to the team leader rather then being shared by the other members. So, in most situations, the team members of the lower status lack communication and sharing of information prevails. The dut ies are delegated to the team members by the leader or the lower status team members present their ideas personally to the leader.The second proposed work design approach is the modular approach, which is repeatedly used by the virtual teams to complete their tasks. This approach involves more communication then the precedent one. Firstly, the team sets a face to face group meeting and decides on the steps that are enounce to be followed, while finding the solution to the problem or completing the task. Nemiro (2002) stated that, Team members met ab initio to decide on the need, task, or project to be pursed. Then, as a group, the work was parceled out or distributed among team members After completing the initial step the team members disperse in order to crush out information through different sources individually or accompanied by other members. The findings then are discussed among the team members before the final submission. 3. The iterative approachMost virtual groups use iterative approach where there is more connection with the team members is involved. None of the step is done in isolation or without communicating it to the other members. The feedback is being given at every step or at every finding. Nemiro (2002) has written that group members who are involved in the developmental cycles, each member shows some work at every step and gets feedback. Similar procedure is followed until final submission. This approach is widely used because the results are more impressive and accurate because in the feedback session more ideas can be generated on the impudent findings and the results get closer to the perfection.How the approaches would be helpfulNobody can deny the effectiveness of the traditional team structures which
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